EGW-NewsScreaM – updated CFG and the latest settings

ScreaM – updated CFG and the latest settings

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This is a current ScreaM’s config. He frequently experiments with other settings, but during the official games he uses this exact CFG!

Screen settings:

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Resolution: 800x600 / 4:3

Black bars: Yes

Monitor refresh rate: 144 Hz

Mouse settings:

Mouse speed: 400 dpi

Mouse refresh rate: 500 Hz

Mouse acceleration: disabled

Raw input: On (m_rawinput 1)

Mouse sensitivity: 2.5

Mouse sensitivity in windows: 5/11

(As m_rawinput 1 enabled- mouse sensitivity in Windows won’t affect mouse sensitivity in game. Thus, mouse sensitivity in Windows does not matter)

Crosshair settings:

cl_crosshairstyle "4"

cl_crosshairsize "2"

cl_crosshairgap "-2"

cl_crosshairthickness "1"

cl_crosshairdot "0"

cl_crosshaircolor "4"

cl_crosshairusealpha "1"

cl_crosshairalpha "255"

cl_crosshair_drawoutline "0"

cl_crosshair_outlinethickness "0"

Video settings:

Global Shadow Quality: High

Model / Texture Detail: Low

Effect Detail: Low

Shader Detail: Low

Multicore Rendering: Enabled

Multisampling Anti-Aliasing Mode: None

Texture Filtering <ode: trilinear

FXAA Anti-Aliasing: Disabled

Wait for Vertical Sync: Disabled

Motion Blur: Disabled

Viewmodel:

viewmodel_fov "68"

viewmodel_offset_x "2.5"

viewmodel_offset_y "0"

viewmodel_offset_z "-1.5"

cl_viewmodel_shift_left_amt "0.5"

cl_viewmodel_shift_right_amt "0.25"

cl_bob_lower_amt "21"

cl_bobamt_lat "0.4"

cl_bobamt_vert "0.25"

HUD and radar options:

cl_hud_background_alpha "1"

cl_hud_bomb_under_radar "1"

cl_hud_color "6"

cl_hud_healthammo_style "0"

cl_hud_playercount_pos "0"

cl_hud_playercount_showcount "1"

cl_hud_radar_scale "1"

cl_radar_always_centered "1"

cl_radar_icon_scale_min "0.6"

cl_radar_rotate "1"

cl_radar_scale "0.5"

cl_radar_square_with_scoreboard "1"

Other settings:

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Launch settings: -tickrate 128 -freq 144 -console -novid

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